Reaction diffusion on the GPU

Hugi is the leading free international electronical magazine (diskmag) in the PC Scene. They have been at it for a very long time, so I was honored to be able to write an article for the 34th edition.

I created an implementation of the Reaction Diffusion algorithm on the GPU. This basically shows how to solve a PDE through iteration using a Ping-Pong technique with FBOs. In the code downloads there are two implementations. A conventional CPU implementation and one for the GPU using Cg.

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